Monday, July 11, 2011

Heroclix Wild Kingdom (On the Attack!)


So, last time we looked at what kind of movement powers certain animals would have. Now it's time to get to attack powers and this looks pretty exciting! First, lets take a look at the attack types like Duo and Sharpshooter.

Sharpshooter allows for ranged attacks to be used in base contact. I have a great suggestion for that one; the spitting cobra. The spitting cobra has a knack for launching venom into the eyes of anything that threatens it, even right up close. For that matter, the closer you are, the better a target you are.

Duos are good for any animals that will kick your butt in mated pairs. Mess with any animals young and you risk that one if both are around. And not just mates, but pack animals too. Good figures to make for this would be a pride of lions (try taking on two lionesses at once!) or a pack of wolves. Yeah they would only be two per duo fig, but isn't that enough? I personally think a pack of wolves would be awesome as minions to begin with.

Naturally, anything else would have the standard attack symbol. Now for the powers.

BLADES, CLAWS AND FANGS: If you can't see how obvious this one is, have someone bounce a dice off your head. Ripping, tearing, clawing, and biting are the primary weapons of the animal world. It would likely be the most common power of them all. The name of the power pretty much spells it out. Cats have sharp teeth and claws, dogs and pack animals have powerful jaws and big incisors. Crocodiles and Alligators have super sized teeth too! Even primates could have this for their huge sharp teeth. They aren't just for looks you know.


ENERGY EXPLOSION: The first thing that comes to mind when I think of animals or insects with this, is the bombadier beetle. It launches a stinky attack at enemies to include things like ants. However, you won't see one of those taking on a pack of wolves right? Well, apply this to the old "monkey flings poo" and you'll see any group on the receiving end duly affected. Splash damage anyone? I think so. It's laughable, but you have to admit it would work.

PULSE WAVE: The ability to hit every target in half range for one damage regardless of powers like stealth is given to the skunk and honey badger. The musk power of these animals can clear any area as of right now. For that matter, if you are too close, you might get the affect of the next power:

QUAKE: Take two damage and knockback (forced away by two spaces) if you are in base contact. I could see large charging animals use this power too, like a bull elephant. Watch them smash through a small village and tell me there wasn't a quake involved. In the water, this power (and pulsewave) could be granted to the electric eel. Short ranged, but you know how electricity and water mix right?

SUPER STRENGTH: Lifting big objects and throwing them around? Elephants can do that and so can most apes. Need help to see just how strong? Check this out:



INCAPACITATE: The ability to hold something in place, giving it an extra action token is a power good for big snakes, giant squid, or an octopus. Spiders use webbing for this as well. Good for insect levels of clix games.

PSYCHIC BLAST: Basically this is a ranged attack that does penetrating damage (ignores defensive powers that reduce damage). Once again the spitting cobra could have this one because of it's awesome aim. Skunks could take it again too because who ever gets hit by the mainstream of that musk shot is going to suffer.

SMOKE CLOUD: Creating hindering terrain as a defense goes right to the squid and octopus for those mass ink jets. Skunks could have it too. No one likes going through musk clouds. Some large animals can kick up a lot of dust just by stomping around.

POISON: Lots of snakes would have this one. The longer you stay near them, the more you get bit and poisoned, right? Various insect swarms would work the same way.


TELEKINESIS: Okay, so consider this, an elephant picks up an orangutan and throws it out to some other target. It could also throw objects at a greater distance than some other animals. Telekinesis is really just moving objects and characters around at a greater distance. Yeah, it's not really telekinesis like the super heroes, but it's as close as an animal is going to get. Basically it's animals that can throw other animals.

So, what did you think of this set? Any power ideas of your own for what's listed so far?

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