Showing posts with label heroclix teams. Show all posts
Showing posts with label heroclix teams. Show all posts

Sunday, October 23, 2011

500 points of shut down


Today I want to share with you a 500 point team that may just be too much cheese to even be fair. You can play it sort of like a tent pole team and just frustrated the beejeezus out of your opponent. Will you win? Maybe. It all depends on how you play it out. Do it right and you'll stop your opponent cold while you shoot him to pieces.

The players:

Maelstrom, Starboy, Harry Leland, Leech, Dirk Anger, and Cypher.

If not already obvious, the point of this team is to shut down your opponents movement ability, hinder power use, force them to deal with lesser figures in order to free up that movement and shoot the snot out of them while they try. As you will be able to see from the pictures, the right locations on the map will cut movement in half twice and then give it a -2 to boot. That's while shutting down three move and attack powers. It comes to exactly 500 points too.

Cypher is a great back up piece to this and should stay back so everyone gets as much use of a good team ability as possible. Just think if the opponent is using mystics... so are you. Also having Dirk shut down their team abilities so you are the only one using them is priceless. And so what if some of your own powers are shut down with Leech. He's temporary at best. Use him to force your opponents hand.

The only thing that can help your opponent against this team is range, and that can run out quickly. Check out the pictures.


In this first one you can see how I have Starboy carry Leech out and get him into hindering.(click on pics for larger view) I don't have any objects but you will want to position one so Dirk walks into stealth. You should keep Maelstrom so he's just out of range of Leech's ability but within the 8 spaces for his own. That way he can still incap at 10 spaces. But then, incap doesn't require a power action so go to town. Perplex and outwit can also still be used with Leech. The most important things shut down by Leech are Close and Ranged combat experts. He also stops regeneration, support, duo attack, and telekinesis. It's okay, you won't need them near as much as your opponent will. Leech dies first.


In the second pic you can see how figure start maneuvering to get that coverage of spaces for their abilities. On this map you might think of going through the back office but that would be a mistake. Since all the abilities work through walls, they'll just move in and lock you down. You might also think that Maelstrom doesn't deal enough damage to be the near tentpole of this group. But add perplex and all that incapacitate and you have 3 or 4 damage from at least two sources and the shutdown stops the rest. Even outwit won't help the opponent because you can't outwit traits.

That twin field of cross coverage is a great place to position Maelstrom, forcing attackers to deal with them or come between them to get the big guy.

I haven't had the opportunity to play this and see what the dice say yet, but I intend to! If you play it, post how it went!

Monday, August 29, 2011

Playing the Phoenix!


No, I'm not talking about the 1000 point colossal. I'm talking about the 297 point white Phoenix from Giant Sized Xmen. How do you put such a force into a team? What level do you play at to be functional?

First off, in a 300 point team, Phoenix is a considerable one woman army. I know, I've played her that way. She worked so well, I didn't even have to use her trait. She has awesome stats and powers to go with her team ability. Hypersonic speed, telekinesis, impervious and a nice five damage to open up with. If you do play her in a 300, you really should use a 3 point Alias feat card, just to add insult to injury.

So, what I've done below, is to take Phoenix and go by the numbers and keyword. I also put in what figures I think would work best based on how many you put on your force. Clearly, the best keyword for her is Xmen and this is what I came up with.


400: (Very limited but playable)
-Best duo: Her and Storm (86) for 383. Yes, you could use Nightcrawler as easily as Storm anywhere I list here. While Nightcrawler is awesome and his trait makes him a great interference runner for Phoenix. He really does have a glass jaw and lack of damage dealing. Storm can hit way harder and from just as good a range. Besides, need to hit up close because of stealth? That's what the hypersonic speed is for.
-Best Trio: Give her Vet Jubilee and Lockheed for 395. The second best trio is with two Cuckoo sisters for 377.

500: (now it's getting hot)
-Best duo: It's always more risky to use less pieces in higher point formats, but fun at times. This only technically a duo team because the piece I'm suggesting is duo Colossus/Wolverine for a total of 487. Second best duo goes to Juggernaut for a total of 490.
-Best Trio: Give her Prof X and LE Psylocke from GSX for 489.
-Best Four: Give her Storm, Lockheed, and LE Psylocke for 499.
-Best Five: Give her Storm and two Cuckoo sisters for 493.
-Best Six: Give her four Cuckoo sisters and Lockheed for 504. Keep those sisters and Lockheed in the way to interfere with opponents while Phoenix picks them off from a distance.


600: (Something's burning- and now a duo is just too small)
-Best Trio: Prof. X with Gambit/Rogue duo piece for a cost of 592.
-Best Four: Prof. X, Storm and Nightcrawler equaling, 592 again. Thist team is pure wickedness by the way.
-Best Five: Storm, Nightcrawler, Vet Jubilee and LE Psylocke for 589.
-Best Six: Storm, Vet Jubilee, LE Psylocke, Lockheed and a Cuckoo Sister for 590.


700: (I hear sirens)
-Best Trio: Juggernaut and the Colossus Wolverine piece will join her for 680.
-Best Four: Prof X, Juggernaut, and Storm fill this one for 699. Juggs smashes through things just so Prof X can get his mind on someone! Sounds cute to me.
-Best Five: Prof. X, Nightcrawler, Cyclops and Storm help her at 702.
-Best Six: Prof. X, Nightcrawler, Storm, Vet Jubilee, and Lockheed for 690.
-MAGNIFICENT SEVEN!: Nightcrawler, Storm, Jubilee, Lockheed, LE Psylocke, and Warpath for a total of 706!


800: (setting the town on fire and now a trio is too small)
-Best Four: Juggernaut, Prof. X, and the Colossus/Wolverine duo piece. 803
-Best Five: Juggernaut, Prof. X, Cyclops, and Storm for 806.
-Best Six: Juggernaut, Prof. X, Cyclops, Storm, Wolverine (103) and Nightcrawler for 805.
-Best Seven: Juggernaut, Cyclops, Storm, Wolverine (103), Nightcrawler, LE Psylocke, and Jubilee.

900: (a raging inferno and now four is too small to fill out the points)
-Best Five: Colossus/Wolverine duo, Gambit/Rogue duo, Cyclops, and Prof. X making a team of 892.
-Best Six: Colossus/Wolverine duo, Cyclops, Prof. X, Archangel (not the LE) and Storm for 905.
-Best Seven: Cyclops, Prof. X, Archangel (not the LE), Storm, Wolverine (103), and Nightcrawler.


1000!! (we're all crispy critters now!)
-Best Five: Colossus/Wolverine duo, Gambit/Rogue duo, Juggernaut, and Prof. X at 975.
-Best Six: Colossus/Wolverine duo, Gambit/Rogue duo, Cyclops, Kitty Pryde, and Prof. X for 1003.
-Best Seven: Colossus/Wolverine duo, Cyclops, Kitty Pryde, Prof. X, Storm and Nightcrawler for 1003.
-Best Eight: Emma (GSX), Wolverine (103), Storm, Nightcrawler, Cyclops, Archangel (not LE), and Prof. X for 985.
-Best Nine: Emma (GSX), Wolverine (103), Storm, Nightcrawler, Cyclops, Prof. X, LE Psylocke, and Lockheed for 1002.

Xmen certainly has the most options for playing Phoenix, but here is how her other two keywords stacked up in comparison.

DEITY:
-Best 400 is with Storm for 383.
-Best 500 is with Valkyrie and Phobos for 501.
-Best 600 is with Storm, Sif, Brunnhilde, and Phobos for 604.
-Best 700 is with Storm, Sif, Brunnhilde and Valkyrie for 690.
-Best 800 is with Thor (HoT), Valkyrie, and Balder for 798.
-Best 900 is with Thor (HoT), Valkyrie, Balder and Storm for 884.
-Best 1000 is with Thor (HoT), Valkyrie, Balder, Storm and Sif for 977.


COSMIC:
-Best 500 is with Beta Ray Bill (whose initials mean Be Right Back) for 456.
-Best 600 is with Phyla-Vell and Moondragon for 569.
-Best 700 is with Quasar and Moondragon for 694.
-Best 800 is with Noh-Varr, BRB, and Adam Warlock for 757.
-Best 900 is with Noh-Varr, BRB, Adam Warlock and Phyla-Vell for 895.
-Best 1000 is with Quasar, BRB, Noh-Varr, and Phyla-Vell for 998.

Yes, I pretty much stuck with marvel on all those, but you can see how hard it is to make a theme team out of the generic keywords (that SHOULDN'T be generic because of their insane costs and rarity). It's really best to use the Xmen. She just fits better with them. Hope you enjoyed these teams and be sure to mention how you play your Phoenix!