Friday, December 3, 2010
Scenario: The Magnificent Seven
I've been wanting to post this scenario idea for some time and I hope you enjoy it. I think it's a great way to play a higher point game without worry of someone landing a Phoenix or other wild powered fig on you.
In 700 points there must be 7 figures (no more and no less) and they must be themed. Custom key words are allowed, but must make sense. I've done circus performers and archers for example. The 10% feat rule applies and battlefield conditions are allowed.
Each player gets four moves and play continues until one person is totally wiped out. You can play time limit if you like, however. To enrich the play you can try adding some special rules as below. You may have difficulty keeping to theme if you do it that way. It seems to me that most of these "heroe's gathered" films have a few things in common and the ideas with special rules are:
The Leader: Must start with Leadership and will always have leadership. So long as it shows on the dial, his leadership counts for two extra actions instead of one.
The Rookie: Must have the teen or kid keyword. If a friendly figure within 3 squares of the rookie would take damage from a ranged combat attack, you may move the rookie in the path of that attack and he must take the full damage instead.
Explosives expert: Must have Energy Explosion and will always have energy explosion. So long as it shows on the dial, damage from energy explosion is penetrating.
The Sniper: Must have Ranged Combat Expert and always will. So long as it shows on the dial, the Sniper has free Trick Shot.
The Sneak: Must have stealth and always will. So long as it shows on the dial, this figure ignores hindering terrain for movement.
And then movies have a tendency to shake it up with different stuff like computers experts and disguise experts, you can fill it in from there. Have fun with this scenario. Got ideas that you would add? Put them in comments!